I’ve been using UDK for about 2 years now and although I’ve learnt a lot in this period, I still have lot to learn. This tutorial series is my way of learning some more and of sharing my experiences so others can learn as well.
My aim is to give a guideline on how to implement the basic features of a complete single player game in UDK. In my opinion these features are:
- A custom gametype
- Custom pawn and player-controller
- A custom camera to suit your game
- Player movement to go with your camera
- Save checkpoints
- Player death and restarting from last checkpoint
- Simple scoring system
I will add-on to the list as required but as of now these are the features I have in mind.